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Author Topic: What files does the Model Editor need?  (Read 5255 times)
Vicboy
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« on: July 11, 2009, 08:16:03 PM »

I'm kind of restricting myself of Warcraft for a while, but I came up with an idea to use warcraft models for my film. (Can't explain briefly)

So, anyway, what files should I keep so I can open models of MDX without having warcraft on?

MPQ?
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Magos
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« Reply #1 on: July 12, 2009, 03:11:32 AM »

Textures are retrieved from the mpq's, so those are required.
And to find the mpq's the warcraft 3 registry entry (in regedit) must remain.
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